Monday, May 21, 2012

Another couple months, and yet another project. Skipping from one thing to the next. The top-down action game is on hold pending more people on the team and more importantly more skill from the people currently on it, myself included of course. Last night was a brief discussion that was basically about needing to work on something, anything, regardless of how complete it gets or if we attempt to publish it. After a few concepts we decided on doing a 2D side-scrolling submarine game. In this game, the player will move the submarine to avoid large rocks on the ocean bed and depth charges being dropped by enemy destroyers above, while also firing torpedoes to destroy enemy subs blocking the path.

A day of work on my part has yielded some decent results. I have a concept down for a general idea of what the game may look like, and also a playable version of just the scrolling background and submarine movement, teaching myself to use Javascript to do so :)

We'll first of course be trying to make this for PC/web but if we like it we will definitely try to publish it onto the Android marketplace aka "Google Play" now.


Unfortunately I can't figure out how to link the web player demo onto here so the concept will suffice for now.